Example projects can be found within the "Demos" folder in your uiink distribution package.
i18n demo project demonstrates the use of localization and changing the applications language using the
Ink.SetLanguage (C#, C++) API call.
Uses the Scroll Bar Node to create a pannable widget.
Drag & Drop
Uses the Drag & Drop system to create a simple game inventory UI. Both the Drag Arbiter system and Drag Control Nodes are used.
Demonstrates using the C# API to make a settings menu that integrates with Unity's graphics quality settings.
Custom Engine Integration
Demonstrates integrating uiink in a custom SDL-based game engine.